I've continued aback alone any achievement for the RS association that's so accepted in their acceptance that mechanics created in an engine from 15 years ago is how a video bold should work.
There are so abounding architecture flaws in RS that humans just acquire as the way things should be and you're "bad" if you don't like that they're the way things work/don't apperceive how to dispense shitty mechanics.
As anon as OSRS became a affair to abstain a playerbase defection I knew that the RS association was added reactionary than the French monarchists.
Yep, wilderness is an anachronous concept, and top accident account accident pvp in a bold breadth activity can endure abnormal has no abode in a avant-garde mmo.
It's like agenda counting a top accident duke of Black Jack. You feel acceptable about your odds, and accept an abreast abstraction of breadth you stand. But the banker can still fuck you in beneath than 30 seconds.
The wilderness is a around-the-clock abstraction IMO. "High risk" account accident is something you opt in to, it's abundantly simple to do all the activities of the agrarian in cheap-as-dirt gear.
Combat tends to annoyance on so continued as both players accept a acceptable abstraction of what they're accomplishing (can handle stuns, use a few defensives) - not end in just seconds.
As for the accomplished avant-garde MMO thing, lets just attending at the Runescape association - a lot of humans who play don't like the agrarian for assorted reasons, alignment from them artlessly not apperceive how to participate finer but absent to to artlessly hating the bulk abstraction of it.
On the added duke though, a lot of humans do like it though, appropriately it has a place. Is it something that should be focused on? Not really, but as it is it's a accomplished allotment of the bold that helps address to a assertive blazon of player.
Niche agreeable is a admirable thing, it's something that makes abundantly able abrogating reactions but aswell acutely able absolute reactions - it's accomplished that some humans abhorrence it, they can artlessly abstain it while the humans who adulation it can latch on to it. That's acceptable design.
If it was timeless, it wouldn't asleep every time a anniversary afterwards jagex revamps it. In actuality how abundant of the RuneScape breadth is asleep agreeable according to you then? 95%?
The wilderness does accept players in it. It's in actuality isn't asleep in the aforementioned way that, say, Trouble Brewing is.
As I said, it's niche. It has players, it's not a metric fucktonne like slayer, Buy RuneScape Gold but it does accept it's admirers and a lot of those admirers are abundantly in to it.