It's entirely revolutionary as a literary device

This week, our partnership with game criticism site Critical Distance brings us a fresh new roundup of links from Ian Miles Cheong, on gaming topics including gender,Buy RS Gold moral ambiguity in game narratives, and a scientific look at our

reverence for games of yore.]First up is an exhaustive look at Castlevania: Lords of Shadow by Andrew S. on his blog, Tales of a Scorched Earth. Andrew writes about how the game has been unfairly maligned by reviewers as a God of War

ripoff and how there?s room for more than one third person action game. I personally enjoyed Andrew?s critical dissection of Lords of Shadow as both a successor to the Castlevania series and a serious contender to the action game

throne.On GamerMelodico, Dan Apczynski writes about the experience of losing a match in Madden 2011 and how the loss is a necessary experience in playing the game. He contrasts this with other games, where death is simply the loss of

progress achieved and ultimately a waste of time.Kris Ligman writes about the ambiguity of gender in video games on her latest piece on PopMatters. She uses Daily, the androgynous love interest in the indie title Dungeoneer: Beautiful

Escape, to drive her point: You could never say that it?s entirely revolutionary as a literary device, but the fact that it?s rare enough that it might be remarked upon in an article like this points, I think, to certain potential

oversights in how we conventionally write about gender and sexuality in video game narratives. Buy RuneScape Gold Also on Popmatters is a piece by Scott Juster, who writes about straight-faced games which merely peer over the fourth wall instead of breaking it down.